Time Keeping
Cycles
A cycle marks a full rotation of the greater (father) sun and a completion of the seasons. E.g. a year.
For most humans total cycles are not counted in favor of cycle within the current eternity. The absolute Cycle 0 is only used by scholars and more of a scholarly compromise than a fixed number as the Eternity in Light is mostly mythical.
- Eternities
- Undefined number of cycles in an eternity
- An eternity is a set of three spectral novae
- Cycles
- 410 days in a cycle
- Seasons
- There are no months
- Four seasons named according to the position to the Father Sun
- Tawing (Spring)
- 74days, starting with the first morning glimmer
- Everbright (Summer)
- 142 days, starting with first night without darkness
- Wailing (Fall)
- 69days, starting with the first night glimmer
- Widereach (Winter)
- 125days, starting with the first glimmerless cycle
- Tawing (Spring)
- Days
- 4 Phases of the Day
- Each Phase has three shifts (hours) named marking the early-high-late of each phase
- Named phases .
- Day Phase:
- Shift 1 – Hour of the Falcon
- Shift 2 – Hour of the Mule (The Mei)
- Shift 3 – Hour of the Cow
- Evening Phase:
- Shift 4 – Hour of the Wolf
- Shift 5 – Hour of the Snake
- Shift 6 – Hour of the Fly
- Night Phase:
- Shift 7 – Hour of the Ferret
- Shift 8 – Hour of the Owl (The Jin)
- Shift 9 – Hour of Mouse
- Morning Phase:
- Shift 10 – Hour of the Worm
- Shift 11 – Hour of the Goat
- Shift 12 – Hour of the Dove
- Day Phase:

